Pushdown Processes: Games and Model Checking
نویسنده
چکیده
A pushdown game is a two player perfect information infinite game on a transition graph of a pushdown automaton. A winning condition in such a game is defined in terms of states appearing infinitely often in the play. It is shown that if there is a winning strategy in a pushdown game then there is a winning strategy realized by a pushdown automaton. An EXPTIME procedure for finding a winner in a pushdown game is presented. The procedure is then used to solve the model-checking problem for the pushdown processes and the propositional μ-calculus. The problem is shown to be DEXPTIME-complete.
منابع مشابه
Parity Games Played on Transition Graphs of One-Counter Processes
We consider parity games played on special pushdown graphs, namely those generated by one-counter processes. For parity games on pushdown graphs, it is known from [23] that deciding the winner is an ExpTime-complete problem. An important corollary of this result is that the μ-calculus model checking problem for pushdown processes is ExpTime-complete. As one-counter processes are special cases o...
متن کاملThe Complexity of Games on Higher Order Pushdown Automata
We prove an n-exptime lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the μ-calculus model checking over graphs given by n-HPDA is n-exptime complete.
متن کاملN ov 2 00 8 SYMBOLIC BACKWARDS - REACHABILITY ANALYSIS FOR HIGHER - ORDER PUSHDOWN SYSTEMS
Higher-order pushdown systems (PDSs) generalise pushdown systems through the use of higher-order stacks, that is, a nested " stack of stacks " structure. These systems may be used to model higher-order programs and are closely related to the Caucal hierarchy of infinite graphs and safe higher-order recursion schemes. We consider the backwards-reachability problem over higher-order Alternating P...
متن کاملRegularity in Model Checking PDA Games
Concerning the model-checking problem of 1 1 2 -player games over transition graphs of pushdown automata (PDA) against the reachability objectives, we investigate the regularity of sets of configurations satisfying a given reachability objective. This is a natural question connected, e.g., to decidability of PCTL model checking. It was shown that these sets may not be regular even for probabili...
متن کاملOn Simulation-Checking with Sequential Systems
We present new complexity results for simulation-checking and modelchecking with infinite-state systems generated by pushdown automata and their proper subclasses of one-counter automata and one-counter nets (one-counter nets are ‘weak’ one-counter automata computationally equivalent to Petri nets with at most one unbounded place). As for simulation-checking, we show the following: a) simulatio...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Inf. Comput.
دوره 164 شماره
صفحات -
تاریخ انتشار 1996